My 2017 Achievements

2017 was the best year of my life! I achieved most of my big and small goals, not all of them, but I had a lot of goals, so I’m feeling great about the last year. I learned so much new stuff by watching video courses, reading books, forums, all that stuff. A lot of things changed in my life, and I’m feeling grateful for everything that happened in 2017.

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My Achievements of 2017

  • Released Products on Unity Asset Store: [2]
  • Released Product Updates on Unity Asset Store: [4]
  • Released FREE Products: [2]
  • Uploaded Videos on YouTube: [29]
  • Published Blogs/Text Tutorials/Tips And Tricks: [14]

  • YouTube Subscribers: [6425]
  • YouTube Video Views: [337025]
  • Twitter Followers: [961]
  • Facebook Followers: [135]
  • Instagram Followers: [261]

And other more personal achievements which I won’t mention here - as books read, video courses completed watching, workout achievements, etc.

At the beginning of 2017, I made some Blender low poly renders for my customer as a freelance job.

I made 10 of these in total, and I was pretty happy with the result. It was a good practice to improve my skills by creating low poly style renders in Blender.

Later I made this low poly (2010 Chevrolet Camaro) model:

Here is a Car modeling Timelapse Video.

And I decided to create another low poly car scene as a personal project. Finished result:

I recorded the whole process and made a Time-lapse Video too. Feel free to check it out.

I released 2 new products on the Unity Asset Store, which were very successful.

Low Poly Vegetation Pack

Low Poly Modular Terrain Pack

I also released 4 updates for all of my packs:

Low Poly Rocks Pack

Low Poly Trees Pack

I released 2 FREE products (no more available):

Flag With Cloth Physics (no more available)

One of my personal favorite scenes I made in Unity. Timelapse Video.

There are a lot of things to show that I made in 2017. Video tutorials, text tutorials, blogs, timelapse videos, new products. Everything I did with love and passion for CG and games.

I did a lot of drawings as a practice to improve my skills. Some of my material study drawings from 2017:

Some of my hand painted textures from 2017:

They don’t look great, but hey, I’m just learning. So for me, this is a huge improvement.

I did a lot of other quick sketches and drawings. One of my creepiest drawings:

Some other stuff happened in 2017, which are big achievements for me.

2017-01-15 - My Blender render was on the first page on Blender Reddit! What a great start of the year.

I had a few other posts in 2017 that were on the first page too.

2017-04-08 - Gleb Alexandrov watched and commented on my Video „Blender Timelapse: Creating Low Poly Car Scene“! He is my CG Guru. I follow him for a long time now.

2017-04-14 - I reached 1000 Awesome Subscribers on YouTube!

2017-08-22 - @unity3d followed me on Twitter, how crazy is that 😀 They are following over 1000 people, and one of them is me!

~2017-10-01 Created new LMHPoly logo design for my brand!

Also, redesigned my website from the ground using a brand new theme in Wordpress.

2017-11-27 - I reached 5000 Subscribers on YouTube! This is crazy! Thank you all for the support, this helps me a lot!

One of my biggest personal goals of 2017 was to buy my first car, and I did it. Another big goal was to renovate and redesign my old room/office. And I did it too.
So, yes, 2017 was the best year for me. Now when I look back. OMG, so many great things I’ve accomplished in this one year. I’m grateful for everything I’ve achieved, for everything I have, for my fans, for people who support and follow me, THANK YOU ALL!

Wish you that 2018 will be the best year for you!

-There is no elevator to success. You have to take the stairs.

Thank you for stopping by! :)

If you want to support me, you can do that by subscribing to my YouTube channel or by buying my Game Assets. This helps me to create more content for you guys! Appreciate any support :)

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